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Preparing Users for a Future of Wearables (Part 2)

Posted by Nicholas Bowman |01 Sep 15 |

In part 1 of this 2-part series, Associate Professor Nick Bowman explored the social implications of wearable technologies such as Google Glass. Now, in part 2, Bowman shares results of a study conducted by his communication technology team at West Virginia University’s Interaction Lab.

The post Preparing Users for a Future of Wearables (Part 2) appeared first on UX Booth.

Preparing Users for a Future of Wearables (Part 2)

Posted by Nicholas Bowman |01 Sep 15 |

In part 1 of this 2-part series, Associate Professor Nick Bowman explored the social implications of wearable technologies such as Google Glass. Now, in part 2, Bowman shares results of a study conducted by his communication technology team at West Virginia University’s Interaction Lab.

The post Preparing Users for a Future of Wearables (Part 2) appeared first on UX Booth.

Google Glass and Augmented Sociality: Preparing Users for a Future of Wearables

Posted by Nicholas Bowman |25 Aug 15 |

Wearable technologies — such as Google Glass — present not only a direct user experience challenge, but also a social experience challenge. How are individuals wearing these new technologies perceived? How do they perceive themselves? In part 1 of this 2—part series, Associate Professor Nick Bowman explores social implications of wearable technology, and in part 2, shares results of a study conducted by his communication technology team.

The post Google Glass and Augmented Sociality: Preparing Users for a Future of Wearables appeared first on UX Booth.

Cognitive Demand, Not Always By Design

Posted by Nicholas Bowman |12 May 15 |

It’s amazing how many features and how much functionality we can now provide to our users. This week, author Nicholas Bowman shows us that it’s time to consider not only what we can do, but what is helpful to do.

The post Cognitive Demand, Not Always By Design appeared first on UX Booth.